Charles Talbot

Charles Talbot

Creative UI/UX Engineer · Ceramic Artist

I work across two disciplines: software and clay. I trained as a ceramic artist — an MFA at Cranbrook Academy of Art, an apprenticeship with Toshiko Takaezu — before moving into engineering, and the two have never fully separated. Today I am a Principal Software Development Engineer at CarGurus, where the same instincts apply: an attention to form, to how a system feels to move through, and a preference for leaving room for imperfection rather than sanding every edge smooth. Sprite Forge, below, is the clearest expression of that right now.

Currently building
In development
More projects

Projects

Symmetric woven crosshatch pattern generated by the sketch
p5.js

Crosshatch Automata

A generative art sketch using cellular-automata rules to build woven crosshatch patterns. 2021 original is archived as-is; crosshatch-automata-live is where it's being continued.

glazer.io's periodic table, coloured by each element's role in glaze chemistry
TypeScript

glazer.io

A ceramic glaze recipe library, UMF (Unity Molecular Formula) calculator, and Stull-chart mapper. The long-term goal: describe a glaze in plain language — cone, surface, color — and get back candidate formulas. Early days, and kept private since it holds my own studio recipes and chemistry notes.

Career

Experience

CarGurusOct 2018 – Present · Cambridge, MA
Jan 2022 – Present
3 yrs 9 mos
Principal Software Development Engineer

Building React/Redux B2B SaaS applications across mobile and desktop.

Oct 2018 – Jan 2022
3 yrs 3 mos
Senior UI/UX Engineer
Cengage LearningJun 2015 – Oct 2018 · Boston
3 yrs 5 mos
Software Engineer

Built responsive web applications for higher-education courses. Ran a weekly engineering tech talk.

General AssemblyJan 2015 – Apr 2015 · Greater Boston
4 mos
Web Development Immersive

Full-time immersive program covering JavaScript, Ruby, and test-driven development.

Cranbrook Academy of ArtSep 2013 – Jun 2014 · Bloomfield Hills, MI
10 mos
Assistant to Anders Ruhwald

Produced exhibitions for the Philadelphia Clay Art Center and design studio objects alongside the artist.

Harvard University Ceramics Program
Instructor / Studio TA

Taught undergraduate and graduate students material and sculptural concepts in a collaborative studio environment.

Toshiko Takaezu Studio
Apprentice

Managed studio and collection for the artist, and handled museum correspondence, including with the Okinawa Prefectural Museum.

Cranbrook Academy of Art MFA, Ceramic Arts · 2011–2013

Studio Council President. Developed an advanced contemporary ceramics practice through studio work and peer-led critique.

Skidmore College BA, French Literature & Studio Art
Studio practice

Artist statement

By conflicting real or mythic points of origin, traditions of American identity, and personal lineage, my work gathers narrative into an increasingly singular entropic condition. Through abstraction, I examine my place in these histories and distill them into sensations about history.

Exhibitions

Earlier projects
Four Walls Ruby on Rails An image-sharing platform for creative projects.
This website React · GH Pages The previous version of this portfolio.
Soap Stone JS · Node A material-design front end over a small Node API.
d3-basics D3.js A starter app built for a data-visualization challenge.
Image Archive Archive A running archive of various creative pursuits.

Mostly bootcamp- and early-career-era projects, kept here for the record rather than as current work.